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There is no cap on magic find, but there are diminishing returns as of v1.09, see the table below for the actual stats. Getting a hold of 4 socket armor and a 3 socket helm shouldn't be too hard, and that's 168% right there. The easiest way to add it is by socketing perfect topazes into Armor or Helm. Gloves or Boots or jewelry with +10% or 15% or 30% won't make a real noticeable difference on their own, but as you accumulate more and more items with these bonuses, you'll start to notice that you find more Rares, Uniques, Set Items, etc. You can get MF on most every type of item in the game. 3.26 Does MF have any effect when creating items in the Horadric Cube?.3.24 Can I find only Sets and Uniques and Rares if I get my MF high enough?.3.23 Does Magic Find work in v1.07 D2X?.3.21 Does Magic Find help with Gambling?.3.20 Does Magic Find work with the Barb's Find Item Skill?.3.15 Does 100% +MF mean every item dropped is Magical?.
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3.14 Does +MF help finding Exceptional and Elite items?.3.13 Does Magic Find work with Mercs or Minions?.3.12 Does Magic Find work for the whole party?.3.10 What are the drawbacks of high Magic Find?.3.8 Does more MF help find more Charms and Jewels?.3.6 What order are items checked to drop?.3.5 Since Magic Find has diminishing returns, is 110% the best?.3.2 What are the "Magic Items" that this finds more of?.
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